Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.
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Vulkan 1.4 graphics API implementation for advanced GPU programming.
A minimal graphics API built on Vulkan extensions, exploring GPU pointer capabilities.
Achieves near-bare-metal GPU control with advanced Vulkan extensions.
Why Trending
Cutting-edge Vulkan features and experimental low-level graphics.
Target Audience
Graphics developers, game engine developers
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